|
|
(23 intermediate revisions by one user not shown) |
Line 1: |
Line 1: |
− | The following instructions will guide you to build AnyWave from the git repository, on Debian Jessie.<br />
| |
− | This can also be applied to Mac OS Systems (although you will need to find the corresponding packages) if your are using repositories like homebrew.<br />
| |
| | | |
− | =Prepare to build=
| |
− | AnyWave requires some librairies and tools to be installed on your system before trying to build it.<br />
| |
− | Use the following command to get the required packages:<br />
| |
− | <syntaxhighlight lang="bash">
| |
− | sudo apt-get install git cmake qt5-default libqt5-dev libvtk6-dev libvtk6.1
| |
− | </syntaxhighlight>
| |
− |
| |
− | =VTK=
| |
− | The VTK library 6.x is required. The debian package may be built using qt4 not qt5, so you may have to compile VTK by yourself using qt5.<br />
| |
− | Download VTK 6.3.0 [http://www.vtk.org/files/release/6.3/VTK-6.3.0.tar.gz here]<br />
| |
− | Uncompress the archive and make a separate folder to build it.<br />
| |
− | Use cmake with variables to add Qt Support and Qt5 path:<br />
| |
− | <syntaxhighlight lang="bash">
| |
− | cd /path/to/VTK-Release-qt5.2.1-build
| |
− | cmake -DVTK_QT_VERSION:STRING=5 \
| |
− | -DQT_QMAKE_EXECUTABLE:PATH=/path/to/qt5.2.1-install/5.2.1/gcc_64/bin/qmake \
| |
− | -DVTK_Group_Qt:BOOL=ON \
| |
− | -DCMAKE_PREFIX_PATH:PATH=/path/to/qt.5.2.1-install/5.2.1/gcc_64/lib/cmake \
| |
− | -DBUILD_SHARED_LIBS:BOOL=ON
| |
− | /path/to/VTK
| |
− | </syntaxhighlight>
| |
− |
| |
− | This will build VTK with the current Qt 5.2.1 version installed. The VTK libraries will be built as shared libraries.
| |
− |
| |
− | =QWT=
| |
− | The Qwt library is also required to build AnyWave. The available debian package might contain a version built with qt4, not qt5. So you may have to compile the library yourself using qt5 libraries.<br />
| |
− |
| |
− |
| |
− | =Clone the SDK repository=
| |
− | We suggest cloning the repository in a folder named '''AwSDK_src''' (for example) to make a clear difference between source folder and build folder.
| |
− |
| |
− | * On Linux or Mac systems this can be done in a terminal with the following command: '''git clone https://github.com/anywave/sdk AwSDK_src'''
| |
− | * On Windows, we strongly suggest to install the TortoiseGit Software, freely available at https://code.google.com/p/tortoisegit/wiki/Download
| |
− |
| |
− | =Software requirements=
| |
− | A C/C++ compiler is required. Linux and Mac versions of AnyWave were built using the gcc/g++ compiler which is the most common compiler on these platforms.<br />
| |
− |
| |
− | The Windows version was built with '''Visual Studio 2008''', so it is strongly advised to use the same IDE to build plug-ins that will run with the Windows version of AnyWave.<br />
| |
− | However, it is possible to rebuild the complete AnyWave application using another C++ compiler and to set that version as the SDK to build plug-ins.<br />
| |
− | This choice will raise a binary incompatibility with the distributed Windows package and the developed plug-ins. See AnyWave compatibility section.
| |
− |
| |
− | On Mac OS X, '''XCode''' must be installed to provide access to the gcc/g++ compiler.<br />
| |
− | '''XCode.app''' is freely available on the App Store.
| |
− |
| |
− | To successfully build the SDK, at least three software must be installed on the computer:
| |
− | * The Qt4 framework
| |
− | * The VTK library (version 5.4.2 to 5.8 will work)
| |
− | * CMake 2.8 or greater.
| |
− |
| |
− | ==The Qt Framework==
| |
− | Mac Developers can download the Qt framework here: [http://meg.univ-amu.fr/AnyWave/qt-mac-opensource-4.8.5.dmg Qt Framework for Mac]
| |
− |
| |
− | Linux developers can install the Qt frameworks by installing the qt4-dev-tools package.
| |
− |
| |
− | Windows developers can download source versions of Qt here: http://download.qt.io/archive/qt/4.8/4.8.6/
| |
− |
| |
− | Build Qt from source with Visual Studio to match the binary version of AnyWave.
| |
− |
| |
− | ==The VTK Library==
| |
− | Have a look at the [http://www.vtk.org/Wiki/VTK/Configure_and_Build#On_Unix-like_operating_systems VTK Wiki page] to build VTK for your system.
| |
− |
| |
− | Note that you must build the VTK versions 5.4 to 5.8.
| |
− |
| |
− | Versions 6.x are not compatible with the current version of AnyWave.
| |
− |
| |
− | ==AnyWave compatibility==
| |
− | When building a plug-in, the developer has two choices:
| |
− | * Build for the currently distributed binary version of AnyWave.
| |
− | * Build for its own AnyWave version built from the sources available on github.
| |
− |
| |
− | ===Plug-ins for the binary distributed package of AnyWave===
| |
− | Pay attention that if the plug-in must work with the distributed binary versions of AnyWave it must match more requirements:
| |
− | * Qt4 must be 4.8.2 to work with the Linux debian packaged version of AnyWave.
| |
− | * Qt4 must be 4.8.1 to 4.8.5 to work with the Mac OS X version.
| |
− | * Qt4 must be 4.8.1 to 4.8.6 to work with the Windows versions. (Note that the Windows version will soon only support 64bit systems)
| |
− | * VTK library must be 5.4.2 to 5.8.xx (VTK 6.x will not work)
| |
− |
| |
− | The Linux and Mac versions have been built with the gcc compiler and therefore will use the glibc library.<br />
| |
− | On Mac systems, the XCode software must be installed to get access to the gcc compiler.
| |
− |
| |
− | '''ATTENTION:''' The Windows version of AnyWave was built with Visual Studio 2008. Therefore, the plug-in must also be built using Visual Studio 2008 for binary compatibility.
| |
− |
| |
− | ===Plug-ins for the developer version of AnyWave===
| |
− | If a developer plans to build plug-ins that will stay private, it is up to him/her not to match the requirements previously mentioned.
| |
− |
| |
− | =Building AnyWave from sources and use it as the SDK=
| |
− | As mentioned before, the developer is free to use the complete AnyWave source code as SDK.<br />
| |
− | The requirements to build AnyWave are the same than for the SDK.<br />
| |
− | Follow the instructions available when cloning [https://github.com/anywave/anywave the anywave repository] to build AnyWave.
| |
− |
| |
− | =Choose the SDK folder=
| |
− | The first thing to do is to create a build folder with an explicit name, for example: '''AwSDK''', that will be the root of the SDK.<br />
| |
− |
| |
− | We will consider for the following explanations that the folder is named '''AwSDK''' and is located in '''/home/user/Dev/AwSDK'''<br />
| |
− | We will consider that the git repository was cloned in a folder named '''AwSDK_src'''
| |
− |
| |
− | ==Run cmake==
| |
− | Open a terminal and go to the SDK folder:<br />
| |
− | ''cd /home/user/Dev/AwSDK''
| |
− |
| |
− | Launch cmake from the source repository:<br />
| |
− | ''cmake ../AwSDK_src''
| |
− |
| |
− | If Qt and VTK were successfully detected, then type:<br />
| |
− | ''make install''
| |
− |
| |
− | This will build install headers and libraries in the AwSDK folder.<br />
| |
− | You are ready to build a plug-in.
| |